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	<title>Fantasy Football Manager</title>
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	<description>Taking the pain out of tinkering</description>
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		<title>Push it, push it real good?</title>
		<link>http://ffmiphone.com/wordpress/2012/02/push-it-push-it-real-good/</link>
		<comments>http://ffmiphone.com/wordpress/2012/02/push-it-push-it-real-good/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 21:54:16 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[App News]]></category>

		<guid isPermaLink="false">http://ffmiphone.com/wordpress/?p=607</guid>
		<description><![CDATA[The first round of games have taken place, and on the whole it seems that the push notifications are a welcome addition. I just wanted to post this to give you an opportunity to send me your feedback. I&#8217;ve had mostly very positive feedback on Twitter and a couple of people saying that they did [...]]]></description>
			<content:encoded><![CDATA[<p>The first round of games have taken place, and on the whole it seems that the push notifications are a welcome addition.</p>
<p>I just wanted to post this to give you an opportunity to send me your feedback. I&#8217;ve had mostly very positive feedback on Twitter and a couple of people saying that they did not get any notifications.</p>
<p>So a little on how they work.</p>
<p>Firstly, you need version 3.5.2 which is the latest available in the App Store at the time of writing.</p>
<p>Secondly, you need to launch the app and it&#8217;ll register for notifications for your squad members.</p>
<p>Thirdly, there is nothing more for you to do.</p>
<p>Push notifications rely on a single persistent connection to Apple&#8217;s servers, this saves your battery and bandwidth.</p>
<p>For my part, I create the notifications relating to goals, assists, cards, pens saved or missed.. and they are forwarded to Apple.</p>
<p>As far as the timeliness of my system sending the notifications they will be a maximum of 1 minutes behind the FPL&#8217;s stats changing. The FPL stats changing are mostly within a minute or two of the actual event. From there we are reliant on successful delivery across the Internet. Failed attempts will be re-tried, I&#8217;m not sure how often Apple attempt it though. I do know that they will only resend the latest notification for a device.. they will not queue them and retry so there&#8217;s the possibility of missing some.</p>
<p>So, Push Notifications in this implementation will not be terribly timely. Listening to or watching the game live will demonstrate the inherent delay.</p>
<p>Having said all that though and given the very low scoring start to the weekend I am very happy with some of the early feedback and also screenshots.</p>
<p>More games tomorrow so we&#8217;ll see how that goes.</p>
<p>Moving forward, this stuff can be added to without submitting a new version to Apple. I&#8217;ll do some work on the injury side of things.</p>
<p>Please add your comments for how it went for you, if it didn&#8217;t go too well then as much information as possible.. I do suspect that the quality of connectivity plays a big part in the perceived success of this new feature.</p>
<p>Cheers!</p>
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